去除材质-Optimization-Cull Dim Internal Reflections(剔除暗淡的内部反射)选项渲染设置-Optimization-Maximum Trace Depth-反射折射次数拉到最大16Dome Light环境光-Ray-Contribution-Always去除渲染设置-GI-Conserve Reflections Energy(保存反射能量)选项