1. //获取点集的包围盒
    2. CGAL::Bbox_3 bbox = CGAL::bbox_3 (points.points().begin(), points.points().end());
    3. //获取Mesh的包围盒
    4. CGAL::Bbox_3 bbox = CGAL::bbox_3(mesh.points().begin(), mesh.points().end());
    5. //取值
    6. auto xmax = bbox.max(0);
    7. auto ymax = bbox.max(1);
    8. auto zmax = bbox.max(2);
    9. const double z_range = bbox.max(2) - bbox.min(2);