随机数
DocTestSetup = :(using Random)
Random number generation in Julia uses the Xoshiro256++ algorithm
by default, with per-Task
state.
Other RNG types can be plugged in by inheriting the AbstractRNG
type; they can then be used to
obtain multiple streams of random numbers.
Besides the default TaskLocalRNG
type, the Random
package also provides MersenneTwister
,
RandomDevice
(which exposes OS-provided entropy), and Xoshiro
(for explicitly-managed
Xoshiro256++ streams).
Most functions related to random generation accept an optional AbstractRNG
object as first argument.
Some also accept dimension specifications dims...
(which can also be given as a tuple) to generate
arrays of random values.
In a multi-threaded program, you should generally use different RNG objects from different threads
or tasks in order to be thread-safe. However, the default RNG is thread-safe as of Julia 1.3
(using a per-thread RNG up to version 1.6, and per-task thereafter).
The provided RNGs can generate uniform random numbers of the following types:
Float16
, Float32
, Float64
, BigFloat
, Bool
,
Int8
, UInt8
, Int16
, UInt16
, Int32
,
UInt32
, Int64
, UInt64
, Int128
, UInt128
,
BigInt
(or complex numbers of those types).
Random floating point numbers are generated uniformly in [0, 1)
. As BigInt
represents
unbounded integers, the interval must be specified (e.g. rand(big.(1:6))
).
另外,正态和指数分布是针对某些 AbstractFloat
和 Complex
类型,详细内容见 randn
和 randexp
。
!!! warning Because the precise way in which random numbers are generated is considered an implementation detail, bug fixes and speed improvements may change the stream of numbers that are generated after a version change. Relying on a specific seed or generated stream of numbers during unit testing is thus discouraged - consider testing properties of the methods in question instead.
Random numbers module
Random.Random
Random generation functions
Random.rand
Random.rand!
Random.bitrand
Random.randn
Random.randn!
Random.randexp
Random.randexp!
Random.randstring
Subsequences, permutations and shuffling
Random.randsubseq
Random.randsubseq!
Random.randperm
Random.randperm!
Random.randcycle
Random.randcycle!
Random.shuffle
Random.shuffle!
Generators (creation and seeding)
Random.seed!
Random.AbstractRNG
Random.TaskLocalRNG
Random.Xoshiro
Random.MersenneTwister
Random.RandomDevice
Hooking into the Random
API
There are two mostly orthogonal ways to extend Random
functionalities:
1) generating random values of custom types
2) creating new generators
The API for 1) is quite functional, but is relatively recent so it may still have to evolve in subsequent releases of the Random
module.
For example, it’s typically sufficient to implement one rand
method in order to have all other usual methods work automatically.
The API for 2) is still rudimentary, and may require more work than strictly necessary from the implementor, in order to support usual types of generated values.
Generating random values of custom types
Generating random values for some distributions may involve various trade-offs. Pre-computed values, such as an alias table for discrete distributions, or “squeezing” functions for univariate distributions, can speed up sampling considerably. How much information should be pre-computed can depend on the number of values we plan to draw from a distribution. Also, some random number generators can have certain properties that various algorithms may want to exploit.
The Random
module defines a customizable framework for obtaining random values that can address these issues. Each invocation of rand
generates a sampler which can be customized with the above trade-offs in mind, by adding methods to Sampler
, which in turn can dispatch on the random number generator, the object that characterizes the distribution, and a suggestion for the number of repetitions. Currently, for the latter, Val{1}
(for a single sample) and Val{Inf}
(for an arbitrary number) are used, with Random.Repetition
an alias for both.
The object returned by Sampler
is then used to generate the random values. When implementing the random generation interface for a value X
that can be sampled from, the implementor should define the method
rand(rng, sampler)
for the particular sampler
returned by Sampler(rng, X, repetition)
.
Samplers can be arbitrary values that implement rand(rng, sampler)
, but for most applications the following predefined samplers may be sufficient:
SamplerType{T}()
can be used for implementing samplers that draw from typeT
(e.g.rand(Int)
). This is the default returned bySampler
for types.SamplerTrivial(self)
is a simple wrapper forself
, which can be accessed with[]
. This is the recommended sampler when no pre-computed information is needed (e.g.rand(1:3)
), and is the default returned bySampler
for values.SamplerSimple(self, data)
also contains the additionaldata
field, which can be used to store arbitrary pre-computed values, which should be computed in a custom method ofSampler
.
We provide examples for each of these. We assume here that the choice of algorithm is independent of the RNG, so we use AbstractRNG
in our signatures.
Random.Sampler
Random.SamplerType
Random.SamplerTrivial
Random.SamplerSimple
Decoupling pre-computation from actually generating the values is part of the API, and is also available to the user. As an example, assume that rand(rng, 1:20)
has to be called repeatedly in a loop: the way to take advantage of this decoupling is as follows:
rng = MersenneTwister()
sp = Random.Sampler(rng, 1:20) # or Random.Sampler(MersenneTwister, 1:20)
for x in X
n = rand(rng, sp) # similar to n = rand(rng, 1:20)
# use n
end
This is the mechanism that is also used in the standard library, e.g. by the default implementation of random array generation (like in rand(1:20, 10)
).
Generating values from a type
Given a type T
, it’s currently assumed that if rand(T)
is defined, an object of type T
will be produced. SamplerType
is the default sampler for types. In order to define random generation of values of type T
, the rand(rng::AbstractRNG, ::Random.SamplerType{T})
method should be defined, and should return values what rand(rng, T)
is expected to return.
Let’s take the following example: we implement a Die
type, with a variable number n
of sides, numbered from 1
to n
. We want rand(Die)
to produce a Die
with a random number of up to 20 sides (and at least 4):
```jldoctest Die struct Die nsides::Int # number of sides end
Random.rand(rng::AbstractRNG, ::Random.SamplerType{Die}) = Die(rand(rng, 4:20))
output
Scalar and array methods for `Die` now work as expected:
```jldoctest Die; setup = :(Random.seed!(1))
julia> rand(Die)
Die(7)
julia> rand(MersenneTwister(0), Die)
Die(11)
julia> rand(Die, 3)
3-element Vector{Die}:
Die(13)
Die(8)
Die(20)
julia> a = Vector{Die}(undef, 3); rand!(a)
3-element Vector{Die}:
Die(4)
Die(14)
Die(10)
A simple sampler without pre-computed data
Here we define a sampler for a collection. If no pre-computed data is required, it can be implemented with a SamplerTrivial
sampler, which is in fact the default fallback for values.
In order to define random generation out of objects of type S
, the following method should be defined: rand(rng::AbstractRNG, sp::Random.SamplerTrivial{S})
. Here, sp
simply wraps an object of type S
, which can be accessed via sp[]
. Continuing the Die
example, we want now to define rand(d::Die)
to produce an Int
corresponding to one of d
‘s sides:
```jldoctest Die; setup = :(Random.seed!(1)) julia> Random.rand(rng::AbstractRNG, d::Random.SamplerTrivial{Die}) = rand(rng, 1:d[].nsides);
julia> rand(Die(4)) 1
julia> rand(Die(4), 3) 3-element Vector{Any}: 3 2 4
Given a collection type `S`, it's currently assumed that if `rand(::S)` is defined, an object of type `eltype(S)` will be produced. In the last example, a `Vector{Any}` is produced; the reason is that `eltype(Die) == Any`. The remedy is to define `Base.eltype(::Type{Die}) = Int`.
#### Generating values for an `AbstractFloat` type
`AbstractFloat` types are special-cased, because by default random values are not produced in the whole type domain, but rather in `[0,1)`. The following method should be implemented for `T <: AbstractFloat`: `Random.rand(::AbstractRNG, ::Random.SamplerTrivial{Random.CloseOpen01{T}})`
#### An optimized sampler with pre-computed data
Consider a discrete distribution, where numbers `1:n` are drawn with given probabilities that sum to one. When many values are needed from this distribution, the fastest method is using an [alias table](https://en.wikipedia.org/wiki/Alias_method). We don't provide the algorithm for building such a table here, but suppose it is available in `make_alias_table(probabilities)` instead, and `draw_number(rng, alias_table)` can be used to draw a random number from it.
Suppose that the distribution is described by
```julia
struct DiscreteDistribution{V <: AbstractVector}
probabilities::V
end
and that we always want to build an alias table, regardless of the number of values needed (we learn how to customize this below). The methods
Random.eltype(::Type{<:DiscreteDistribution}) = Int
function Random.Sampler(::Type{<:AbstractRNG}, distribution::DiscreteDistribution, ::Repetition)
SamplerSimple(disribution, make_alias_table(distribution.probabilities))
end
should be defined to return a sampler with pre-computed data, then
function rand(rng::AbstractRNG, sp::SamplerSimple{<:DiscreteDistribution})
draw_number(rng, sp.data)
end
will be used to draw the values.
Custom sampler types
The SamplerSimple
type is sufficient for most use cases with precomputed data. However, in order to demonstrate how to use custom sampler types, here we implement something similar to SamplerSimple
.
Going back to our Die
example: rand(::Die)
uses random generation from a range, so there is an opportunity for this optimization. We call our custom sampler SamplerDie
.
import Random: Sampler, rand
struct SamplerDie <: Sampler{Int} # generates values of type Int
die::Die
sp::Sampler{Int} # this is an abstract type, so this could be improved
end
Sampler(RNG::Type{<:AbstractRNG}, die::Die, r::Random.Repetition) =
SamplerDie(die, Sampler(RNG, 1:die.nsides, r))
# the `r` parameter will be explained later on
rand(rng::AbstractRNG, sp::SamplerDie) = rand(rng, sp.sp)
It’s now possible to get a sampler with sp = Sampler(rng, die)
, and use sp
instead of die
in any rand
call involving rng
. In the simplistic example above, die
doesn’t need to be stored in SamplerDie
but this is often the case in practice.
Of course, this pattern is so frequent that the helper type used above, namely Random.SamplerSimple
, is available,
saving us the definition of SamplerDie
: we could have implemented our decoupling with:
Sampler(RNG::Type{<:AbstractRNG}, die::Die, r::Random.Repetition) =
SamplerSimple(die, Sampler(RNG, 1:die.nsides, r))
rand(rng::AbstractRNG, sp::SamplerSimple{Die}) = rand(rng, sp.data)
Here, sp.data
refers to the second parameter in the call to the SamplerSimple
constructor
(in this case equal to Sampler(rng, 1:die.nsides, r)
), while the Die
object can be accessed
via sp[]
.
Like SamplerDie
, any custom sampler must be a subtype of Sampler{T}
where T
is the type
of the generated values. Note that SamplerSimple(x, data) isa Sampler{eltype(x)}
,
so this constrains what the first argument to SamplerSimple
can be
(it’s recommended to use SamplerSimple
like in the Die
example, where
x
is simply forwarded while defining a Sampler
method).
Similarly, SamplerTrivial(x) isa Sampler{eltype(x)}
.
Another helper type is currently available for other cases, Random.SamplerTag
, but is
considered as internal API, and can break at any time without proper deprecations.
Using distinct algorithms for scalar or array generation
In some cases, whether one wants to generate only a handful of values or a large number of values
will have an impact on the choice of algorithm. This is handled with the third parameter of the
Sampler
constructor. Let’s assume we defined two helper types for Die
, say SamplerDie1
which should be used to generate only few random values, and SamplerDieMany
for many values.
We can use those types as follows:
Sampler(RNG::Type{<:AbstractRNG}, die::Die, ::Val{1}) = SamplerDie1(...)
Sampler(RNG::Type{<:AbstractRNG}, die::Die, ::Val{Inf}) = SamplerDieMany(...)
Of course, rand
must also be defined on those types (i.e. rand(::AbstractRNG, ::SamplerDie1)
and rand(::AbstractRNG, ::SamplerDieMany)
). Note that, as usual, SamplerTrivial
and SamplerSimple
can be used if custom types are not necessary.
Note: Sampler(rng, x)
is simply a shorthand for Sampler(rng, x, Val(Inf))
, and
Random.Repetition
is an alias for Union{Val{1}, Val{Inf}}
.
Creating new generators
The API is not clearly defined yet, but as a rule of thumb:
1) any rand
method producing “basic” types (isbitstype
integer and floating types in Base
)
should be defined for this specific RNG, if they are needed;
2) other documented rand
methods accepting an AbstractRNG
should work out of the box,
(provided the methods from 1) what are relied on are implemented),
but can of course be specialized for this RNG if there is room for optimization;
3) copy
for pseudo-RNGs should return an independent copy that generates the exact same random sequence as the
original from that point when called in the same way. When this is not feasible (e.g. hardware-based RNGs),
copy
must not be implemented.
Concerning 1), a rand
method may happen to work automatically, but it’s not officially
supported and may break without warnings in a subsequent release.
To define a new rand
method for an hypothetical MyRNG
generator, and a value specification s
(e.g. s == Int
, or s == 1:10
) of type S==typeof(s)
or S==Type{s}
if s
is a type,
the same two methods as we saw before must be defined:
1) Sampler(::Type{MyRNG}, ::S, ::Repetition)
, which returns an object of type say SamplerS
2) rand(rng::MyRNG, sp::SamplerS)
It can happen that Sampler(rng::AbstractRNG, ::S, ::Repetition)
is
already defined in the Random
module. It would then be possible to
skip step 1) in practice (if one wants to specialize generation for
this particular RNG type), but the corresponding SamplerS
type is
considered as internal detail, and may be changed without warning.
Specializing array generation
In some cases, for a given RNG type, generating an array of random
values can be more efficient with a specialized method than by merely
using the decoupling technique explained before. This is for example
the case for MersenneTwister
, which natively writes random values in
an array.
To implement this specialization for MyRNG
and for a specification s
, producing elements of type S
,
the following method can be defined:
rand!(rng::MyRNG, a::AbstractArray{S}, ::SamplerS)
,
where SamplerS
is the type of the sampler returned by Sampler(MyRNG, s, Val(Inf))
.
Instead of AbstractArray
, it’s possible to implement the functionality only for a subtype, e.g. Array{S}
.
The non-mutating array method of rand
will automatically call this specialization internally.
DocTestSetup = nothing
Reproducibility
By using an RNG parameter initialized with a given seed, you can reproduce the same pseudorandom
number sequence when running your program multiple times. However, a minor release of Julia (e.g.
1.3 to 1.4) may change the sequence of pseudorandom numbers generated from a specific seed, in
particular if MersenneTwister
is used. (Even if the sequence produced by a low-level function like
rand
does not change, the output of higher-level functions like randsubseq
may
change due to algorithm updates.) Rationale: guaranteeing that pseudorandom streams never change
prohibits many algorithmic improvements.
If you need to guarantee exact reproducibility of random data, it is advisable to simply save the data (e.g. as a supplementary attachment in a scientific publication). (You can also, of course, specify a particular Julia version and package manifest, especially if you require bit reproducibility.)
Software tests that rely on specific “random” data should also generally either save the data,
embed it into the test code, or use third-party packages like
StableRNGs.jl. On the other hand, tests that should
pass for most random data (e.g. testing A \ (A*x) ≈ x
for a random matrix A = randn(n,n)
) can
use an RNG with a fixed seed to ensure that simply running the test many times does not encounter a
failure due to very improbable data (e.g. an extremely ill-conditioned matrix).
The statistical distribution from which random samples are drawn is guaranteed to be the same across any minor Julia releases.