
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading;using System.Threading.Tasks;using System.Windows.Forms;namespace _112_摇奖机_多线程{    public partial class Form1 : Form    {        public Form1()        {            InitializeComponent();        }        Thread th;        bool b = true;        private void button1_Click(object sender, EventArgs e)        {            if (button1.Text == "开始")            {                //Thread th = new Thread(PlayGame);                th = new Thread(PlayGame);                th.IsBackground = true;                b = true;                th.Start();                button1.Text = "停止";            }            else            {                b = false;                button1.Text = "开始";            }        }        private void PlayGame()        {            Random r = new Random();            while (b)            {                label1.Text = r.Next(0, 10).ToString();                label2.Text = r.Next(0, 10).ToString();                label3.Text = r.Next(0, 10).ToString();            }        }        private void Form1_Load(object sender, EventArgs e)        {            //取消不可跨线程访问            Control.CheckForIllegalCrossThreadCalls = false;        }        private void Form1_FormClosing(object sender, FormClosingEventArgs e)        {            //当你点击关闭窗口的时候,判断线程是否为null            if (th != null)            {                //th.Abort();//线程被Abort后就不能被Start了                th = null;            }        }    }}