public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
/// <summary>
/// 当鼠标进入按钮的可见部分的时候,给按钮一个新的坐标
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Button2_MouseEnter(object sender, EventArgs e)
{
//给按钮一个新的坐标
//这个按钮活动的最大宽度就是:窗体的宽度减去按钮的宽度
int x = this.ClientSize.Width - button1.Width; //this.Width 这样窗口变大后就不是这个值了
int y = this.ClientSize.Height - button1.Height;
Random r = new Random();
//要给按钮一个随机坐标
button2.Location = new Point(r.Next(0, x + 1), r.Next(0, y + 1));
}
private void Button1_Click(object sender, EventArgs e)
{
for (int i = 1000; i >= 0; i--)
{
MessageBox.Show("再点" + i + "次,给我证明你有多爱我");
}
MessageBox.Show("傻逼我爱你~");
this.Close();//关闭主窗口
}
private void Button2_Click(object sender, EventArgs e)
{
MessageBox.Show("小湘,你最好承认你是点着玩的。");
MessageBox.Show("主动给我承认!");
MessageBox.Show("给我承认!");
MessageBox.Show("承认!");
MessageBox.Show("!");
this.Close();
}
}