1:介绍。
2:参考文章链接。(附效果图片)
https://www.cgjoy.com/thread-220478-1-1.html

3:笔记。
4:实现思路。
shad**ergraph实现方法**
代码实现马赛克的另一种方法:
Properties{...// 像素化相关,先定义_PixelWidth("PixelWidth",Range(0.01,1)) = 0.1_PixelHeight("PixelHeight",Range(0.01,1)) = 0.1_PixelAccuracy("Accuray",Range(1.0,10)) = 1.0}...float _PixelHeight;float _PixelWidth;float _PixelAccuracy;...fixed4 frag(v2f IN):SV_Target{float width = _PixelWidth / _PixelAccuracy;// 获得X 缩放值float height = _PixelHeight / _PixelAccuracy;// 获得Y 缩放值IN.texcoord.x = floor(IN.texcoord.x / width) * width;IN.texcoord.y = floor(IN.texcoord.y / height) * height;fixed4 color = tex2D(_MainTex,IN.texcoord);return color;}

