1. var canJump = function(nums) {
    2. let faster = 0;
    3. for (let i = 0; i < nums.length - 1; i++) {
    4. faster = Math.max(faster, i + nums[i]);
    5. if (faster <= i) return false;
    6. }
    7. return faster >= nums.length - 1;
    8. };