import timeimport randomplayer_victory = 0enemy_victory = 0while True: for i in range(1, 4): #time.sleep(1) print(' \n——————现在是第 %s 局——————' % i) player_life = random.randint(100, 150) player_attack = random.randint(30, 50) enemy_life = random.randint(100, 150) enemy_attack = random.randint(30, 50) print('【玩家】\n血量:%s\n攻击:%s' % (player_life, player_attack)) print('------------------------') #time.sleep(1) print('【敌人】\n血量:%s\n攻击:%s' % (enemy_life, enemy_attack)) print('-----------------------') #time.sleep(1) while player_life > 0 and enemy_life > 0: player_life = player_life - enemy_attack enemy_life = enemy_life - player_attack print('你发起了攻击,【玩家】剩余血量%s' % player_life) print('敌人向你发起了攻击,【敌人】的血量剩余%s' % enemy_life) print('-----------------------') #time.sleep(1) if player_life > 0 and enemy_life <= 0: player_victory += 1 print('敌人死翘翘了,你赢了!') elif player_life <= 0 and enemy_life > 0: enemy_victory += 1 print('悲催,敌人把你干掉了!') else: print('哎呀,你和敌人同归于尽了!') if player_victory > enemy_victory: #time.sleep(1) print('\n【最终结果:你赢了!】') elif enemy_victory > player_victory: print('\n【最终结果:你输了!】') else: print('\n【最终结果:平局!】') a = input('是否继续请输入是(1),否(2);') if a == '1': continue else: break