一、开闭原则
对扩展开放,对修改关闭。在程序需要进行拓展的时候,不能去修改原有的代码,实现一个热插拔的效果。简言之,是为了使程序的扩展性好,易于维护和升级。
1,案例
【例】 搜狗输入法 的皮肤设计。
分析: 搜狗输入法 的皮肤是输入法背景图片、窗口颜色和声音等元素的组合。用户可以根据自己的喜爱更换自己的输入法的皮肤,也可以从网上下载新的皮肤。这些皮肤有共同的特点,可以为其定义一个抽象(AbstractSkin),而每个具体的皮肤(DefaultSpecificSkin和HeimaSpecificSkin)是其子类。用户窗体可以根据需要选择或者增加新的主题,而不需要修改原代码,所以它是满足开闭原则的。
2,代码演示
2.1,项目搭建
2.2,抽离抽象类AbstractSkin
package xyz.zhouge.principle.open_close.abstractObject;/*** @Author zhouge* @Date 2022/6/12 10:36* @PackageName:xyz.zhouge.principle.open_close.abstractObject* @ClassName: AbstractObject* @Description: 抽象皮肤类* @Version 1.0*/public abstract class AbstractSkin {/*** 抽象方法 显示皮肤*/public abstract void display();}
2.3,实现拓展类
package xyz.zhouge.principle.open_close.extendObject;import xyz.zhouge.principle.open_close.abstractObject.AbstractSkin;/*** @Author zhouGe* @Date 2022/6/12 10:40* @PackageName:xyz.zhouge.principle.open_close.extendObject* @ClassName: DefaultSkin* @Description: 拓展类,默认皮肤类* @Version 1.0*/public class DefaultSkin extends AbstractSkin {@Overridepublic void display() {System.out.println("display defaultSkin...");}}
package xyz.zhouge.principle.open_close.extendObject;import xyz.zhouge.principle.open_close.abstractObject.AbstractSkin;/*** @Author zhouGe* @Date 2022/6/12 10:42* @PackageName:xyz.zhouge.principle.open_close.extendObject* @ClassName: zhouGeSkin* @Description: 拓展类,我的皮肤对象* @Version 1.0*/public class zhouGeSkin extends AbstractSkin {@Overridepublic void display() {System.out.println("display zhouGeSkin ...");}}
2.4,搜狗输入法类
package xyz.zhouge.principle.open_close;import xyz.zhouge.principle.open_close.abstractObject.AbstractSkin;/*** @Author zhouGe* @Date 2022/6/12 10:43* @PackageName:xyz.zhouge.principle.open_close* @ClassName: SouGouInput* @Description: 搜狗输入法* @Version 1.0*/public class SouGouInput{//抽象皮肤对象private AbstractSkin skin ;//供外部设置皮肤对象public void setSkin(AbstractSkin skin){this.skin=skin;}//显示皮肤public void display(){//调用abstractSkin的display() 方法显示皮肤skin.display();}}
2.5,客户端
package xyz.zhouge.principle.open_close;import xyz.zhouge.principle.open_close.abstractObject.AbstractSkin;import xyz.zhouge.principle.open_close.extendObject.DefaultSkin;import xyz.zhouge.principle.open_close.extendObject.zhouGeSkin;/*** @Author zhouGe* @Date 2022/6/12 10:47* @PackageName:xyz.zhouge.principle.open_close* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {//1,创建搜狗输入法SouGouInput input = new SouGouInput();//2,创建皮肤对象//DefaultSkin defaultSkin = new DefaultSkin();zhouGeSkin zhouGeSkin = new zhouGeSkin();//3,将皮肤设置在输入法中input.setSkin(zhouGeSkin);//4,显示皮肤input.display();}}
二、里氏代换原则
里氏代换原则是面向对象设计的基本原则之一。
里氏代换原则:任何基类可以出现的地方,子类一定可以出现。通俗理解:子类可以扩展父类的功能,但不能改变父类原有的功能。换句话说,子类继承父类时,除添加新的方法完成新增功能外,尽量不要
重写父类的方法。
如果通过重写父类的方法来完成新的功能,这样写起来虽然简单,但是整个继承体系的可复用性会比较差,特别是运用多态比较频繁时,程序运行出错的概率会非常大。
1,案例
【例】正方形不是长方形。
在数学领域里,正方形毫无疑问是长方形,它是一个长宽相等的长方形。所以,我们开发的一个与几何
图形相关的软件系统,就可以顺理成章的让正方形继承自长方形。
2,代码演示
2.1,项目搭建
2.2,长方形类
package xyz.zhouge.principle.liskov_substitution.before;/*** @Author zhouGe* @Date 2022/6/12 11:47* @PackageName:xyz.zhouge.principle.liskov_substitution.before* @ClassName: Rectangle* @Description: 长方形类* @Version 1.0*/public class Rectangle {private double length ;private double width ;public double getLength() {return length;}public void setLength(double length) {this.length = length;}public double getWidth() {return width;}public void setWidth(double width) {this.width = width;}}
2.3,正方形类
package xyz.zhouge.principle.liskov_substitution.before;import sun.security.util.Length;/*** @Author zhouGe* @Date 2022/6/12 11:49* @PackageName:xyz.zhouge.principle.liskov_substitution.before* @ClassName: Square* @Description: 正方形类* @Version 1.0*/public class Square extends Rectangle {//设置正方形宽public void setWidth(double width){//调用父类的方法super.setWidth(width);//长宽一致super.setLength(width);//长宽一致}//设置正方形的长public void setLength(double length){//调用父类的方法super.setWidth(length);//长宽一致super.setLength(length);//长宽一致}}
2.4,客户端类
package xyz.zhouge.principle.liskov_substitution.before;import jdk.internal.org.objectweb.asm.commons.RemappingAnnotationAdapter;import javax.swing.*;/*** @Author zhouGe* @Date 2022/6/12 11:53* @PackageName:xyz.zhouge.principle.liskov_substitution.before* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {//长方形测试Rectangle rectangle = new Rectangle();rectangle.setLength(20);rectangle.setWidth(10);//拓宽resize(rectangle);//打印print(rectangle);System.out.println("======================");//正方形测试 因为正方形重写的长宽方法,会不断的更新长宽,使其长宽一直。这与resize() 方法的while判断相撞,导致死循环Square square = new Square();square.setLength(10);//拓宽resize(square);//打印print(square);}//拓宽方法public static void resize(Rectangle rectangle){//当宽度小于长度时while (rectangle.getWidth() <= rectangle.getLength()){rectangle.setWidth(rectangle.getWidth() + 1);}}//输出长和宽public static void print(Rectangle rectangle){System.out.println("宽度: "+rectangle.getWidth());System.out.println("长度: "+rectangle.getLength());}}
2.5,存在问题
正方形的设边方法setLength() setWidth() 与resize()相撞,导致程序进入死循环
3,改进
3.1,项目搭建
3.2,抽象类
package xyz.zhouge.principle.liskov_substitution.after.abstractObject;/*** @Author zhouGe* @Date 2022/6/12 12:19* @PackageName:xyz.zhouge.principle.liskov_substitution.after.abstractObject* @ClassName: Quadrilateral* @Description: TODO* @Version 1.0*/public interface Quadrilateral {double getWidth();double getLength();}
3.3,拓展类
package xyz.zhouge.principle.liskov_substitution.after.extendObject;import xyz.zhouge.principle.liskov_substitution.after.abstractObject.Quadrilateral;/*** @Author zhouGe* @Date 2022/6/12 14:38* @PackageName:xyz.zhouge.principle.liskov_substitution.after.extendObject* @ClassName: Rectangle* @Description: 长方形* @Version 1.0*/public class Rectangle implements Quadrilateral {//自定义长宽private double width ;private double length ;//自定义设置方法public void setWidth(double width) {this.width = width;}public void setLength(double length) {this.length = length;}//重写方法@Overridepublic double getWidth() {return width;}@Overridepublic double getLength() {return length;}}
package xyz.zhouge.principle.liskov_substitution.after.extendObject;import xyz.zhouge.principle.liskov_substitution.after.abstractObject.Quadrilateral;/*** @Author zhouGe* @Date 2022/6/12 14:40* @PackageName:xyz.zhouge.principle.liskov_substitution.after.extendObject* @ClassName: Square* @Description: 正方形* @Version 1.0*/public class Square implements Quadrilateral {//自定义边长private double side ;public void setSide(double side) {this.side = side;}//重写方法@Overridepublic double getWidth() {return side;}@Overridepublic double getLength() {return side;}}
3.4,客户端类
package xyz.zhouge.principle.liskov_substitution.after;import xyz.zhouge.principle.liskov_substitution.after.abstractObject.Quadrilateral;import xyz.zhouge.principle.liskov_substitution.after.extendObject.Rectangle;import xyz.zhouge.principle.liskov_substitution.after.extendObject.Square;/*** @Author zhouGe* @Date 2022/6/12 14:41* @PackageName:xyz.zhouge.principle.liskov_substitution.after* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {//长方形测试Rectangle rectangle = new Rectangle();rectangle.setWidth(10);rectangle.setLength(20);//拓宽resize(rectangle);print(rectangle);System.out.println("===================");//正方形测试 resize() print()Square square = new Square();square.setSide(10);print(square);}//对长方形进行扩宽 正方形不可用public static void resize(Rectangle rectangle){while (rectangle.getWidth() <= rectangle.getLength()){rectangle.setWidth(rectangle.getWidth() + 1);}}//打印public static void print(Quadrilateral quadrilateral){System.out.println("宽度:"+quadrilateral.getWidth());System.out.println("长度:"+quadrilateral.getLength());}}
三、依赖倒转原则
高层模块不应该依赖低层模块,两者都应该依赖其抽象;抽象不应该依赖细节,细节应该依赖抽象。简单的说就是要求对抽象进行编程,不要对实现进行编程,这样就降低了客户与实现模块间的耦合。
1,案例
【例】组装电脑
现要组装一台电脑,需要配件cpu,硬盘,内存条。只有这些配置都有了,计算机才能正常的运行。选择cpu有很多选择,如Intel,AMD等,硬盘可以选择希捷,西数等,内存条可以选择金士顿,海盗船等。
2,代码演示
2.1,项目搭建
2.2,XiJieHardDisk类
/*** @Author zhouGe* @Date 2022/6/12 19:27* @PackageName:xyz.zhouge.principle.dependence_inversion.before* @ClassName: XiJieHardDisk* @Description: 希捷硬盘* @Version 1.0*/public class XiJieHardDisk {/*** @descriptions Method of storing data* @author zhou_ge* @date 2022/6/22 15:00* @param data* @return void*/public void save(String data){System.out.println("Using the XiJieHardDisk to store data...");}/*** @descriptions Method of obtaining data* @author zhou_ge* @date 2022/6/22 15:01* @param "infos"* @return java.lang.String*/public String getData(){System.out.println("Using the XiJieHardDisk to get data...");return "infos";}}
2.3,InterCpu 类
/*** @Author zhou_ge* @Date 2022/6/22 15:03* @PackageName:xyz.zhouge.principle.dependence_inversion.before* @ClassName: InterCPU* @Description: InterCpu* @Version 1.0*/public class InterCPU {/*** @descriptions method of running InterCPU* @author zhou_ge* @date 2022/6/22 15:04* @param* @return void*/public void runCPU(){System.out.println("Using InterCPU as the central processor ...");}}
2.4,KingstonMemory 类
/*** @Author zhou_ge* @Date 2022/6/22 15:05* @PackageName:xyz.zhouge.principle.dependence_inversion.before* @ClassName: KingstonMemory* @Description: TODO* @Version 1.0*/public class KingstonMemory {public void saveData(){System.out.println("Using KingstonMemory as a memory module ...");}}
2.5,Computer 类
/*** @Author zhou_ge* @Date 2022/6/22 15:08* @PackageName:xyz.zhouge.principle.dependence_inversion.before* @ClassName: Computer* @Description: TODO* @Version 1.0*/public class Computer {private XiJieHardDisk hardDisk ;private InterCPU cpu ;private KingstonMemory memory ;public XiJieHardDisk getHardDisk() {return hardDisk;}public void setHardDisk(XiJieHardDisk hardDisk) {this.hardDisk = hardDisk;}public InterCPU getCpu() {return cpu;}public void setCpu(InterCPU cpu) {this.cpu = cpu;}public KingstonMemory getMemory() {return memory;}public void setMemory(KingstonMemory memory) {this.memory = memory;}public void runComputer(){System.out.println("Computer is running ...");cpu.runCPU();memory.saveData();String data = hardDisk.getData();System.out.println("The data obtained from memory is : " + data);}}
2.6,Client 类
/*** @Author zhou_ge* @Date 2022/6/22 15:12* @PackageName:xyz.zhouge.principle.dependence_inversion.before* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {Computer computer = new Computer();computer.setCpu(new InterCPU());computer.setMemory(new KingstonMemory());computer.setHardDisk(new XiJieHardDisk());computer.runComputer();}}
3,改进
3.1,项目搭建


3.2,抽象类
public interface CPU {void runCPU();}
public interface HardDisk {void saveData();String getData();}
public interface Memory {void saveData();}
3.3,扩展类
/*** @Author zhou_ge* @Date 2022/6/22 15:20* @PackageName:xyz.zhouge.principle.dependence_inversion.after.extendObject* @ClassName: InterCPU* @Description: TODO* @Version 1.0*/public class InterCPU implements CPU {@Overridepublic void runCPU() {System.out.println("Using InterCPU as the central processor ...");}}
/*** @Author zhou_ge* @Date 2022/6/22 15:21* @PackageName:xyz.zhouge.principle.dependence_inversion.after.extendObject* @ClassName: XiJieHardDisk* @Description: TODO* @Version 1.0*/public class XiJieHardDisk implements HardDisk {@Overridepublic void saveData() {System.out.println("Using the XiJieHardDisk to storing data...");}@Overridepublic String getData() {System.out.println("Using the XiJieHardDisk to get data...");return "info";}}
/*** @Author zhou_ge* @Date 2022/6/22 15:21* @PackageName:xyz.zhouge.principle.dependence_inversion.after.extendObject* @ClassName: KingstonMemory* @Description: TODO* @Version 1.0*/public class KingstonMemory implements Memory {@Overridepublic void saveData() {System.out.println("Using KingstonMemory as a memory module ...");}}
3.4,Computer类
/*** @Author zhou_ge* @Date 2022/6/22 15:23* @PackageName:xyz.zhouge.principle.dependence_inversion.after* @ClassName: Computer* @Description: TODO* @Version 1.0*/public class Computer {private CPU cpu ;private Memory memory ;private HardDisk hardDisk ;public CPU getCpu() {return cpu;}public void setCpu(CPU cpu) {this.cpu = cpu;}public Memory getMemory() {return memory;}public void setMemory(Memory memory) {this.memory = memory;}public HardDisk getHardDisk() {return hardDisk;}public void setHardDisk(HardDisk hardDisk) {this.hardDisk = hardDisk;}public void runComputer(){System.out.println("Computer is running ...");cpu.runCPU();hardDisk.saveData();String data = hardDisk.getData();memory.saveData();System.out.println("The data obtained from memory is : "+ data);}}
3.5,Client 类
/*** @Author zhou_ge* @Date 2022/6/22 15:27* @PackageName:xyz.zhouge.principle.dependence_inversion.after* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {Computer computer = new Computer();computer.setCpu(new InterCPU());computer.setHardDisk(new XiJieHardDisk());computer.setMemory(new KingstonMemory());computer.runComputer();}}
四、接口隔离原则
客户端不应该被迫依赖于它不使用的方法;一个类对另一个类的依赖应该建立在最小的接口上。
1,案例
例】安全门案例
我们需要创建一个黑马品牌的安全门,该安全门具有防火、防水、防盗的功能。可以将防火,防水,防盗功能提取成一个接口,形成一套规范。
2,代码演示
2.1,项目搭建
2.2,SafetyDoor 类
public interface SafetyDoor {/*** @descriptions Anti theft device* @author zhou_ge* @date 2022/6/22 15:45* @param* @return void*/void antiTheft();/*** @descriptions Fire protection device* @author zhou_ge* @date 2022/6/22 15:46* @param* @return void*/void fireProof();/*** @descriptions Water protection device* @author zhou_ge* @date 2022/6/22 15:47* @param* @return void*/void waterProof();}
2.3, ZGSafetyDoor 类
/*** @Author zhou_ge* @Date 2022/6/22 15:47* @PackageName:xyz.zhouge.principle.interface_segregation.before* @ClassName: ZGSafetyDoor* @Description: TODO* @Version 1.0*/public class ZGSafetyDoor implements SafetyDoor{@Overridepublic void antiTheft() {System.out.println("Anti theft function ...");}@Overridepublic void fireProof() {System.out.println("Fire protection function ...");}@Overridepublic void waterProof() {System.out.println("Water protection function ...");}}
2.4,Client 类
/*** @Author zhou_ge* @Date 2022/6/22 15:49* @PackageName:xyz.zhouge.principle.interface_segregation.before* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {ZGSafetyDoor door = new ZGSafetyDoor();door.antiTheft();door.fireProof();door.waterProof();}}
3,改进
3.1,项目搭建
3.2,抽象类
public interface AntiTheft {void antiTheft();}
public interface FireProof {void fireProof();}
public interface WaterProof {void waterProof();}
3.3,拓展类
/*** @Author zhou_ge* @Date 2022/6/22 16:35* @PackageName:xyz.zhouge.principle.interface_segregation.after.extendObject* @ClassName: AtGuiguSafetyDoor* @Description: TODO* @Version 1.0*/public class AtGuiguSafetyDoor implements AntiTheft, FireProof, WaterProof {@Overridepublic void antiTheft() {System.out.println("Anti theft function ....");}@Overridepublic void fireProof() {System.out.println("Fire protection function ...");}@Overridepublic void waterProof() {System.out.println("Water protection function ...");}}
/*** @Author zhou_ge* @Date 2022/6/22 16:33* @PackageName:xyz.zhouge.principle.interface_segregation.after.extendObject* @ClassName: ZGSafetyDoor* @Description: TODO* @Version 1.0*/public class ZGSafetyDoor implements AntiTheft, FireProof {@Overridepublic void antiTheft() {System.out.println("Anti theft function ...");}@Overridepublic void fireProof() {System.out.println("Fire protection function ...");}}
3.4,Client 类
/*** @Author zhou_ge* @Date 2022/6/22 16:36* @PackageName:xyz.zhouge.principle.interface_segregation.after* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {new Client().ZGSafetyDoor();}public void ZGSafetyDoor(){ZGSafetyDoor door = new ZGSafetyDoor();door.antiTheft();door.fireProof();}public void AtguiguSafetyDoor(){AtGuiguSafetyDoor door = new AtGuiguSafetyDoor();door.antiTheft();door.fireProof();door.waterProof();}}
五、迪米特原则
迪米特法则又叫最少知识原则。
只和你的直接朋友交谈,不跟“陌生人”说话(Talk only to your immediate friends and not to strangers)。
其含义是:如果两个软件实体无须直接通信,那么就不应当发生直接的相互调用,可以通过第三方转发该调用。其目的是降低类之间的耦合度,提高模块的相对独立性。
迪米特法则中的“朋友”是指:当前对象本身、当前对象的成员对象、当前对象所创建的对象、当前对象的方法参数等,这些对象同当前对象存在关联、聚合或组合关系,可以直接访问这些对象的方法。
1,案例
【例】明星与经纪人的关系实例
明星由于全身心投入艺术,所以许多日常事务由经纪人负责处理,如和粉丝的见面会,和媒体公司的业务洽淡等。这里的经纪人是明星的朋友,而粉丝和媒体公司是陌生人,所以适合使用迪米特法则。
2,代码演示
2.1,朋友类
/*** @Author zhou_ge* @Date 2022/6/22 17:12* @PackageName:xyz.zhouge.principle.law_demeter.friend* @ClassName: Agent* @Description: TODO* @Version 1.0*/public class Agent {private Star star ;private Company company ;private Fans fans ;public void setStar(Star star) {this.star = star;}public void setCompany(Company company) {this.company = company;}public void setFans(Fans fans) {this.fans = fans;}/*** @descriptions Method of meeting with fans* @author zhou_ge* @date 2022/6/22 17:14* @param* @return void*/public void meeting(){System.out.println("Star :" + star.getStarName() + " is meeting with fans : " + fans.getFansName());}/*** @descriptions Method of talk with company* @author zhou_ge* @date 2022/6/22 17:15* @param* @return void*/public void business(){System.out.println("Star :" + star.getStarName() + " is talking with company : " + company.getCompanyName());}}
2.2,陌生人类
/*** @Author zhou_ge* @Date 2022/6/22 17:09* @PackageName:xyz.zhouge.principle.law_demeter.stranger* @ClassName: Company* @Description: Company* @Version 1.0*/public class Company {private String companyName ;public Company(String companyName) {this.companyName = companyName;}public String getCompanyName() {return companyName;}}
/*** @Author zhou_ge* @Date 2022/6/22 17:12* @PackageName:xyz.zhouge.principle.law_demeter.stranger* @ClassName: Fans* @Description: TODO* @Version 1.0*/public class Fans {private String fansName ;public Fans(String fansName) {this.fansName = fansName;}public String getFansName() {return fansName;}}
2.3,Star类
/*** @Author zhou_ge* @Date 2022/6/22 17:12* @PackageName:xyz.zhouge.principle.law_demeter* @ClassName: Star* @Description: TODO* @Version 1.0*/public class Star {private String starName ;public Star(String starName) {this.starName = starName;}public String getStarName() {return starName;}}
2.4,Client 类
/*** @Author zhou_ge* @Date 2022/6/22 17:18* @PackageName:xyz.zhouge.principle.law_demeter* @ClassName: Client* @Description: TODO* @Version 1.0*/public class Client {public static void main(String[] args) {//new objectStar star = new Star("yuYaTing");Fans fan = new Fans("zhou_ge");Company company = new Company("yuShiCompany");//new agentAgent agent = new Agent();//init argsagent.setFans(fan);agent.setCompany(company);agent.setStar(star);//methodagent.meeting();agent.business();}}
六、合成复用原则
合成复用原则是指:尽量先使用组合或者聚合等关联关系来实现,其次才考虑使用继承关系来实现。
通常类的复用分为继承复用和合成复用两种。
继承复用虽然有简单和易实现的优点,但它也存在以下缺点:
- 继承复用破坏了类的封装性。因为继承会将父类的实现细节暴露给子类,父类对子类是透明的,所以这种复用又称为“白箱”复用。
- 子类与父类的耦合度高。父类的实现的任何改变都会导致子类的实现发生变化,这不利于类的扩展与维护。
- 它限制了复用的灵活性。从父类继承而来的实现是静态的,在编译时已经定义,所以在运行时不可能发生变化。
采用组合或聚合复用时,可以将已有对象纳入新对象中,使之成为新对象的一部分,新对象可以调用已有对象的功能,它有以下优点:
- 它维持了类的封装性。因为成分对象的内部细节是新对象看不见的,所以这种复用又称为“黑箱”复用。
- 对象间的耦合度低。可以在类的成员位置声明抽象。
- 复用的灵活性高。这种复用可以在运行时动态进行,新对象可以动态地引用与成分对象类型相同的对象。
1,案例
【例】汽车分类管理程序
汽车按“动力源”划分可分为汽油汽车、电动汽车等;按“颜色”划分可分为白色汽车、黑色汽车和红色汽车等。如果同时考虑这两种分类,其组合就很多。
从上面类图我们可以看到使用继承复用产生了很多子类,如果现在又有新的动力源或者新的颜色的话,就需要再定义新的类。我们试着将继承复用改为聚合复用看一下。



