1、背景填充,有点难理解
<style>
canvas {
width: 500px;
height: 300px;
border: 1px solid;
}
</style>
</head>
<body>
<canvas id="can" width="500px" height="300px"></canvas>
<script>
var canvas = document.getElementById("can");
var ctx = canvas.getContext("2d");
var img = new Image();
img.src = "./good.png"; // 异步加载,经常会导致加载不完就载入了,所以用onload
img.onload = function (){
ctx.beginPath();
ctx.createPattern(img,"no-repeat");// 以坐标系原点做填充
ctx.fillStyle = "blue";
ctx.fillRect(100,100,200,100);
/*以坐标系原点做填充:解决方案:
ctx.translate(100,100);
ctx.fillRect(0,0,200,100);*/
}
</script>
</body>