在线绘图
https://csacademy.com/app/graph_editor/
#include <iostream>#include <cstdlib>using namespace std;#define MVNum 100 //最大顶点数#define MAXQSIZE 100 //最大队列长度typedef char VerTexType; //假设顶点的数据类型为字符型typedef int ArcType; //假设边的权值类型为整型//------------图的邻接矩阵------------------typedef struct{VerTexType vexs[MVNum]; //顶点表ArcType arcs[MVNum][MVNum]; //邻接矩阵int vexnum,arcnum; //图的当前点数和边数}Graph;bool visited[MVNum]; //访问标志数组,其初值为"false"int FirstAdjVex(Graph G , int v); //返回v的第一个邻接点int NextAdjVex(Graph G , int v , int w); //返回v相对于w的下一个邻接点int LocateVex(Graph G , VerTexType v){//确定点v在G中的位置for(int i = 0; i < G.vexnum; ++i)if(G.vexs[i] == v)return i;return -1;}//LocateVex//----队列的定义及操作--------typedef struct{ArcType *base; //初始化的动态分配存储空间int front; //头指针,若队列不空,指向队头元素int rear; //尾指针,若队列不空,指向队尾元素的下一个位置}sqQueue;void InitQueue(sqQueue &Q){//构造一个空队列QQ.base = new ArcType[MAXQSIZE];if(!Q.base) exit(1); //存储分配失败Q.front = Q.rear = 0;}//InitQueuevoid EnQueue(sqQueue &Q, ArcType e){//插入元素e为Q的新的队尾元素if((Q.rear + 1) % MAXQSIZE == Q.front)return;Q.base[Q.rear] = e;Q.rear = (Q.rear + 1) % MAXQSIZE;}//EnQueuebool QueueEmpty(sqQueue Q){//判断是否为空队if(Q.rear == Q.front)return true;return false;}//QueueEmptyvoid DeQueue(sqQueue &Q, ArcType &u){//队头元素出队并置为uu = Q.base[Q.front];Q.front = (Q.front + 1) % MAXQSIZE;}//DeQueuevoid CreateUDN(Graph &G){//采用邻接矩阵表示法,创建无向网Gint i , j , k;cout <<"请输入总顶点数,总边数,以空格隔开:";cin >> G.vexnum >> G.arcnum; //输入总顶点数,总边数cout << endl;cout << "输入点的名称,如a" <<endl;for(i = 0; i < G.vexnum; ++i){cout << "请输入第" << (i+1) << "个点的名称:";cin >> G.vexs[i]; //依次输入点的信息}cout << endl;for(i = 0; i < G.vexnum; ++i) //初始化邻接矩阵,边的权值均置为极大值MaxIntfor(j = 0; j < G.vexnum; ++j)G.arcs[i][j] = 0;cout << "输入边依附的顶点,如a b" << endl;for(k = 0; k < G.arcnum;++k){ //构造邻接矩阵VerTexType v1 , v2;cout << "请输入第" << (k + 1) << "条边依附的顶点:";cin >> v1 >> v2; //输入一条边依附的顶点及权值i = LocateVex(G, v1); j = LocateVex(G, v2); //确定v1和v2在G中的位置,即顶点数组的下标G.arcs[j][i] = G.arcs[i][j] = 1; //置<v1, v2>的对称边<v2, v1>的权值为w}//for}//CreateUDNvoid DFS(Graph G, int v){//图G为邻接矩阵类型int w;cout << G.vexs[v] << " "; visited[v] = true; //访问第v个顶点,并置访问标志数组相应分量值为truefor(w = 0; w < G.vexnum; w++) //依次检查邻接矩阵v所在的行if((G.arcs[v][w] != 0)&& (!visited[w])) DFS(G, w); //G.arcs[v][w]!=0表示w是v的邻接点,如果w未访问,则递归调用DFS}//DFSvoid BFS (Graph G, int v){//按广度优先非递归遍历连通图GsqQueue Q;ArcType u;ArcType w;cout << G.vexs[v] << " "; visited[v] = true; //访问第v个顶点,并置访问标志数组相应分量值为trueInitQueue(Q); //辅助队列Q初始化,置空EnQueue(Q, v); //v进队while(!QueueEmpty(Q)){ //队列非空DeQueue(Q, u); //队头元素出队并置为ufor(w = FirstAdjVex(G, u); w >= 0; w = NextAdjVex(G, u, w)){//依次检查u的所有邻接点w ,FirstAdjVex(G, u)表示u的第一个邻接点//NextAdjVex(G, u, w)表示u相对于w的下一个邻接点,w≥0表示存在邻接点if(!visited[w]){ //w为u的尚未访问的邻接顶点cout << G.vexs[w] << " "; visited[w] = true; //访问w,并置访问标志数组相应分量值为trueEnQueue(Q, w); //w进队}//if}//for}//while}//BFSint FirstAdjVex(Graph G , int v){//返回v的第一个邻接点int i;for(i = 0 ; i < G.vexnum ; ++i){if(G.arcs[v][i] == 1 && visited[i] == false)return i;}return -1;}//FirstAdjVexint NextAdjVex(Graph G , int v , int w){//返回v相对于w的下一个邻接点int i;for(i = w ; i < G.vexnum ; ++i){if(G.arcs[v][i] == 1 && visited[i] == false)return i;}return -1;}//NextAdjVexint main(){cout << "*****************采用邻接矩阵表示图的深度、广度优先搜索遍历**************" << endl << endl;Graph G;CreateUDN(G);cout << endl;cout << "无向图G创建完成!" << endl << endl;cout << "请输入遍历无向图G的起始点:";VerTexType c;cin >> c;int i;for(i = 0 ; i < G.vexnum ; ++i){if(c == G.vexs[i])break;}cout << endl;while(i >= G.vexnum){cout << "该点不存在,请重新输入!" << endl;cout << "请输入遍历连通图的起始点:";cin >> c;for(i = 0 ; i < G.vexnum ; ++i){if(c == G.vexs[i])break;}}while (true){int choice=0;cout<<"请选择搜索策略:1.深度优先搜索 2.广度优先搜索"<<endl;cin>>choice;switch (choice) {case 1:cout << "深度优先搜索遍历无向图G结果:" << endl;DFS(G, i);cout << endl;break;case 2:cout << "广度优先搜索遍历无向图G结果:" << endl;BFS(G , i);cout <<endl;break;case 0:cout<<"退出程序"<<endl;break;default:cout<<"输入错误,重新输入"<<endl;break;}break;}return 0;}//main
