https://help.autodesk.com/view/FBX/2020/ENU/?guid=FBX_Developer_Help_fbx_sdk_object_model_fbx_objects_html

fbx object is an instance of FbxObject whice create by Create() func
FbxManager singletion or FbxScene can use Create() func

FBX sdk use FbxProperty tenforce strongly typed

other class include

  • FbxAnimLayer
  • FbxAnimStack
  • FbcScene

is inherit from FbxCollection class

fbxScene

fbx file format - 图1

https://help.autodesk.com/view/FBX/2020/ENU/?guid=FBX_Developer_Help_nodes_and_scene_graph_fbx_node_attributes_geometry_html

Geometry

FbxGeometry is the base class for geometric objects which support control point deformations. Instances of FbxGeometry can be bound to FbxNode objects as node attributes to via FbxNode::SetNodeAttribute(). Classes which inherit from FbxGeometry include FbxMesh, FbxNurb, FbxPatch, and FbxLine. For a full list of the classes which inherit from FbxGeometry, consult the class hierarchy in the C++ Reference. For more information, consult the Meshes, Materials and Textures section.