Introduction

Deno is a JavaScript/TypeScript runtime with secure defaults and a great developer experience.

It's built on V8, Rust, and Tokio.

Feature Highlights

  • Secure by default. No file, network, or environment access (unless explicitly enabled).
  • Supports TypeScript out of the box.
  • Ships a single executable (deno).
  • Has built-in utilities like a dependency inspector (deno info) and a code formatter (deno fmt).
  • Has a set of reviewed (audited) standard modules that are guaranteed to work with Deno.
  • Scripts can be bundled into a single javascript file.

Philosophy

Deno aims to be a productive and secure scripting environment for the modern programmer.

Deno will always be distributed as a single executable. Given a URL to a Deno program, it is runnable with nothing more than the ~15 megabyte zipped executable. Deno explicitly takes on the role of both runtime and package manager. It uses a standard browser-compatible protocol for loading modules: URLs.

Among other things, Deno is a great replacement for utility scripts that may have been historically written with bash or python.

Goals

  • Only ship a single executable (deno).
  • Provide Secure Defaults
    • Unless specifically allowed, scripts can't access files, the environment, or the network.
  • Browser compatible: The subset of Deno programs which are written completely in JavaScript and do not use the global Deno namespace (or feature test for it), ought to also be able to be run in a modern web browser without change.
  • Provide built-in tooling like unit testing, code formatting, and linting to improve developer experience.
  • Does not leak V8 concepts into user land.
  • Be able to serve HTTP efficiently

Comparison to Node.js

  • Deno does not use npm
    • It uses modules referenced as URLs or file paths
  • Deno does not use package.json in its module resolution algorithm.
  • All async actions in Deno return a promise. Thus Deno provides different APIs than Node.
  • Deno requires explicit permissions for file, network, and environment access.
  • Deno always dies on uncaught errors.
  • Uses "ES Modules" and does not support require(). Third party modules are imported via URLs:
  1. import * as log from "https://deno.land/std/log/mod.ts";

Other key behaviors

  • Remote code is fetched and cached on first execution, and never updated until the code is run with the --reload flag. (So, this will still work on an airplane.)
  • Modules/files loaded from remote URLs are intended to be immutable and cacheable.

Logos

These Deno logos, like the Deno software, are distributed under the MIT license (public domain and free for use)