[1,2,100,8]纸牌游戏,有A、B两个玩家,先手后手都是只能从左边,右边拿。谁分多胜。
范围上尝试,F(arr,L,R) L~R中拿到最大分数 。
// 暴力递归public static int win1(int[] arr) {if (arr == null || arr.length == 0) {return 0;}int first = f1(arr, 0, arr.length - 1);int second = g1(arr, 0, arr.length - 1);return Math.max(first, second);}// arr[L..R],先手获得的最好分数返回,public static int f1(int[] arr, int L, int R) {if (L == R) {return arr[L]; // 一张牌}int p1 = arr[L] + g1(arr, L + 1, R);int p2 = arr[R] + g1(arr, L, R - 1);return Math.max(p1, p2);}// // arr[L..R],后手获得的最好分数返回public static int g1(int[] arr, int L, int R) {if (L == R) { // 最后一张牌肯定是先手的return 0;}int p1 = f1(arr, L + 1, R); // 对手拿走了L位置的数int p2 = f1(arr, L, R - 1); // 对手拿走了R位置的数return Math.min(p1, p2);}// 记忆化搜索,搞定可变参数组合public static int win2(int[] arr) {if (arr == null || arr.length == 0) {return 0;}int N = arr.length;//范围函数L不可能大于R,意味着下半区没有用int[][] fmap = new int[N][N];int[][] gmap = new int[N][N];for (int i = 0; i < N; i++) {for (int j = 0; j < N; j++) {fmap[i][j] = -1;gmap[i][j] = -1;}}int first = f2(arr, 0, arr.length - 1, fmap, gmap);int second = g2(arr, 0, arr.length - 1, fmap, gmap);return Math.max(first, second);}public static int f2(int[] arr, int L, int R, int[][] fmap, int[][] gmap) {if (fmap[L][R] != -1) {return fmap[L][R];}int ans = 0;if (L == R) {ans = arr[L];} else {int p1 = arr[L] + g2(arr, L + 1, R, fmap, gmap);int p2 = arr[R] + g2(arr, L, R - 1, fmap, gmap);ans = Math.max(p1, p2);}fmap[L][R] = ans;return ans;}// arr[L..R],后手获得的最好分数返回public static int g2(int[] arr, int L, int R, int[][] fmap, int[][] gmap) {if (gmap[L][R] != -1) {return gmap[L][R];}int ans = 0;if (L != R) {int p1 = f2(arr, L + 1, R, fmap, gmap); // 对手拿走了L位置的数int p2 = f2(arr, L, R - 1, fmap, gmap); // 对手拿走了R位置的数ans = Math.min(p1, p2);}gmap[L][R] = ans;return ans;}// 动态规划public static int win3(int[] arr) {if (arr == null || arr.length == 0) {return 0;}int N = arr.length;int[][] fmap = new int[N][N];int[][] gmap = new int[N][N];for (int i = 0; i < N; i++) {fmap[i][i] = arr[i];}for (int startCol = 1; startCol < N; startCol++) {int L = 0;int R = startCol;while (R < N) {fmap[L][R] = Math.max(arr[L] + gmap[L + 1][R], arr[R] + gmap[L][R - 1]);gmap[L][R] = Math.min(fmap[L + 1][R], fmap[L][R - 1]);L++;R++;}}return Math.max(fmap[0][N - 1], gmap[0][N - 1]);}
