https://www.cnblogs.com/linuxAndMcu/p/14458427.html
https://blog.csdn.net/developerof/article/details/108525160
CMakeLists.txt文件添加模块
cmake_minimum_required(VERSION 3.5)
project(tcpTranslate VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON) #开启uic.exe 编译.ui文件
set(CMAKE_AUTOMOC ON) #开启moc.exe 编译头文件含有Q_OBJECT且是QObject对象的子类的类,实现一些信号槽相关实现代码
set(CMAKE_AUTORCC ON) #讲资源文件进行编译 编译成cpp文件
set(CMAKE_CXX_STANDARD 17) #cmake 标准
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
#Add the module name to be added here
find_package(Qt5 COMPONENTS Network)
//项目中代码文件
set(PROJECT_SOURCES
main.cpp
widget.cpp
widget.h
widget.ui
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(tcpTranslate
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET tcpTranslate APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(tcpTranslate SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(tcpTranslate
${PROJECT_SOURCES}
)
endif()
endif()
#Add the module library link to be added here 在这里添加需要添加的模块库链接
target_link_libraries(tcpTranslate PRIVATE Qt${QT_VERSION_MAJOR}::Widgets
Qt${QT_VERSION_MAJOR}::Network )
set_target_properties(tcpTranslate PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(tcpTranslate)
endif()