当触摸事件发生时,Activity先接受到事件。

  1. public boolean dispatchTouchEvent(MotionEvent ev) {
  2. if (ev.getAction() == MotionEvent.ACTION_DOWN) {
  3. //在Activity可以实现该方法,处理必要的逻辑
  4. //当此activity在栈顶时,触屏点击按home,back,menu键等都会触发此方法
  5. onUserInteraction();
  6. }
  7. // 若返回true
  8. if (getWindow().superDispatchTouchEvent(ev)) {
  9. //1. 获取到的是window的唯一实现类PhoneWindow;
  10. //2.该方法由其唯一子类PhoneWindow类实现,
  11. // 3.PhoneWindow内部有DecorWindow类,其继承自FrameLayout,是所有界面的父类,
  12. //4.FrameLayout继承自ViewGroup类,最终调用到ViewGroup的super.dispatchTouchEvent(event);
  13. //实现从Activity到内部View的传递,即内部可优先处理事件,若未true,再由Activity处理。
  14. return true;
  15. }
  16. // 否则:继续往下调用Activity.onTouchEvent
  17. return onTouchEvent(ev);

DecorView内的dispatchToucEvent(可以通过Activity内的onTouchEvent打开DecorView)

  1. @Override
  2. public boolean dispatchTouchEvent(MotionEvent ev) {
  3. final Window.Callback cb = mWindow.getCallback();
  4. //cb.dispatchTouchEvent(ev) :调用Activity的dispatchTouchEvent()
  5. // super.dispatchTouchEvent(ev):交给ViewGroup处理。
  6. return cb != null && !mWindow.isDestroyed() && mFeatureId < 0
  7. ? cb.dispatchTouchEvent(ev) : super.dispatchTouchEvent(ev);

关于Activity的内的onTouchEvent

最后当触摸屏事件未被其下的任何视图处理时调用,这对于处理发生在窗口边界之外的触摸事件非常有用,因为在那里没有接收它的视图。

  1. public boolean onTouchEvent(MotionEvent event) {
  2. //处理发生在Window边界外的触摸事件。
  3. if (mWindow.shouldCloseOnTouch(this, event)) {
  4. finish();
  5. return true;
  6. }
  7. return false;
  8. }
  1. // 主要是对于处理边界外点击事件的判断:是否是DOWN事件,event的坐标是否在边界内等
  2. public boolean shouldCloseOnTouch(Context context, MotionEvent event) {
  3. if (mCloseOnTouchOutside && event.getAction() == MotionEvent.ACTION_DOWN
  4. && isOutOfBounds(context, event) && peekDecorView() != null) {
  5. //说明事件在边界外,消费事件
  6. return true;
  7. }

回到getWindow().superDispatchTouchEvent(ev)向内ViewGroup内传递的分析。

ViewGroup内dispatchTouchEvent

  1. @Override
  2. public boolean dispatchTouchEvent(MotionEvent ev) {
  3. if (mInputEventConsistencyVerifier != null) {
  4. mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
  5. }
  6. //如果事件以可访问且可聚焦的view为目标,则启动正常事件调度。否则交给子view处理点击。
  7. if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
  8. ev.setTargetAccessibilityFocus(false);
  9. }
  10. boolean handled = false;
  11. if (onFilterTouchEventForSecurity(ev)) {
  12. final int action = ev.getAction();
  13. final int actionMasked = action & MotionEvent.ACTION_MASK;
  14. // Handle an initial down.
  15. if (actionMasked == MotionEvent.ACTION_DOWN) {
  16. //当开始一个新的触摸手势时,删除原先的状态。
  17. //重置状态,(由于应用程序切换、ANR或其他一些状态改变,底层可能已经取消事件)
  18. cancelAndClearTouchTargets(ev);
  19. resetTouchState();
  20. }
  21. //判断是否被打断
  22. final boolean intercepted;
  23. if (actionMasked == MotionEvent.ACTION_DOWN
  24. || mFirstTouchTarget != null) {
  25. //判断值1:disallowIntercept = 是否禁用事件拦截的功能(默认是false),
  26. //可通过调用requestDisallowInterceptTouchEvent()修改
  27. final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
  28. if (!disallowIntercept) {
  29. // 对onInterceptTouchEvent()返回值取反
  30. // a. 若在onInterceptTouchEvent()中返回false(即不拦截事件),则为true
  31. intercepted = onInterceptTouchEvent(ev);
  32. ev.setAction(action);
  33. } else {
  34. // b. 若在onInterceptTouchEvent()中返回true(即拦截事件),则为false,
  35. intercepted = false;
  36. }
  37. } else {
  38. intercepted = true;
  39. }
  40. //.......此处省略部分代码
  41. final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
  42. TouchTarget newTouchTarget = null;
  43. boolean alreadyDispatchedToNewTouchTarget = false;
  44. if (!canceled && !intercepted) {
  45. View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
  46. ? findChildWithAccessibilityFocus() : null;
  47. if (actionMasked == MotionEvent.ACTION_DOWN
  48. || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
  49. || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
  50. //.......此处省略部分代码
  51. final int childrenCount = mChildrenCount;
  52. if (newTouchTarget == null && childrenCount != 0) {
  53. final float x = ev.getX(actionIndex);
  54. final float y = ev.getY(actionIndex);
  55. final ArrayList<View> preorderedList = buildTouchDispatchChildList();
  56. final boolean customOrder = preorderedList == null
  57. && isChildrenDrawingOrderEnabled();
  58. final View[] children = mChildren;
  59. //遍历所有的子view,寻找可以传递事件的view
  60. for (int i = childrenCount - 1; i >= 0; i--) {
  61. final int childIndex = getAndVerifyPreorderedIndex(
  62. childrenCount, i, customOrder);
  63. final View child = getAndVerifyPreorderedView(
  64. preorderedList, children, childIndex);
  65. //如果找到一个可达且可获取焦点的view,让其先获得事件,
  66. //如果没有处理,执行异常调度。在在给定的时间范围内,进行双重迭代,这是比较安全的。
  67. if (childWithAccessibilityFocus != null) {
  68. if (childWithAccessibilityFocus != child) {
  69. continue;
  70. }
  71. childWithAccessibilityFocus = null;
  72. i = childrenCount - 1;
  73. }
  74. if (!canViewReceivePointerEvents(child)
  75. || !isTransformedTouchPointInView(x, y, child, null)) {
  76. ev.setTargetAccessibilityFocus(false);
  77. continue;
  78. }
  79. //.......此处省略部分代码
  80. resetCancelNextUpFlag(child);
  81. //将事件转换成特定子view的坐标空间,过滤掉无关的指针ID,并在必要时重写其事件。
  82. //如果子view为空,事件将转交给其父类处理。
  83. if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
  84. //将事件分发给子view
  85. mLastTouchDownTime = ev.getDownTime();
  86. if (preorderedList != null) {
  87. for (int j = 0; j < childrenCount; j++) {
  88. if (children[childIndex] == mChildren[j]) {
  89. mLastTouchDownIndex = j;
  90. break;
  91. }
  92. }
  93. } else {
  94. mLastTouchDownIndex = childIndex;
  95. }
  96. mLastTouchDownX = ev.getX();
  97. mLastTouchDownY = ev.getY();
  98. newTouchTarget = addTouchTarget(child, idBitsToAssign);
  99. alreadyDispatchedToNewTouchTarget = true;
  100. break;
  101. }
  102. //此处省略N行........
  103. }
  104. if (preorderedList != null) preorderedList.clear();
  105. }
  106. //mFirstTouchTarget:触摸目标链表中的第一次触摸目标。
  107. if (newTouchTarget == null && mFirstTouchTarget != null) {
  108. //若没有找到可以传递事件的子view,将指针分配到最近最少添加的view。
  109. newTouchTarget = mFirstTouchTarget;
  110. while (newTouchTarget.next != null) {
  111. newTouchTarget = newTouchTarget.next;
  112. }
  113. newTouchTarget.pointerIdBits |= idBitsToAssign;
  114. }
  115. }
  116. }
  117. if (mFirstTouchTarget == null) {
  118. // No touch targets so treat this as an ordinary view.
  119. handled = dispatchTransformedTouchEvent(ev, canceled, null,
  120. TouchTarget.ALL_POINTER_IDS);
  121. } else {
  122. TouchTarget predecessor = null;
  123. TouchTarget target = mFirstTouchTarget;
  124. while (target != null) {
  125. final TouchTarget next = target.next;
  126. if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
  127. handled = true;
  128. } else {
  129. final boolean cancelChild = resetCancelNextUpFlag(target.child)
  130. || intercepted;
  131. if (dispatchTransformedTouchEvent(ev, cancelChild,
  132. target.child, target.pointerIdBits)) {
  133. handled = true;
  134. }
  135. //此处省略N行........
  136. }
  137. predecessor = target;
  138. target = next;
  139. }
  140. }
  141. // Update list of touch targets for pointer up or cancel, if needed.
  142. //此处省略N行........
  143. return handled;
  144. }

前面判断完分发条件后,对可以获取的view分发事件,主要是通过以下方法:

  1. private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
  2. View child, int desiredPointerIdBits) {
  3. final boolean handled;
  4. final int oldAction = event.getAction();
  5. if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
  6. event.setAction(MotionEvent.ACTION_CANCEL);
  7. if (child == null) {
  8. //若子view为null,执行其父view的dispatchTouchEvent
  9. handled = super.dispatchTouchEvent(event);
  10. } else {
  11. //若不为null,则传递事件。
  12. handled = child.dispatchTouchEvent(event);
  13. }
  14. event.setAction(oldAction);
  15. return handled;
  16. }
  17. // 计算要传递的指针的数量。
  18. final int oldPointerIdBits = event.getPointerIdBits();
  19. final int newPointerIdBits = oldPointerIdBits & desiredPointerIdBits;
  20. //可能会产生一个没有指针数的事件,那么放弃该事件。
  21. if (newPointerIdBits == 0) {
  22. return false;
  23. }
  24. //如果指针的数目是相同的,并且不需要执行任何不可逆的转换,
  25. //则恢复之前所做的更改,以重用这个调度的事件。
  26. //否则需要复印一份。
  27. final MotionEvent transformedEvent;
  28. if (newPointerIdBits == oldPointerIdBits) {
  29. if (child == null || child.hasIdentityMatrix()) {
  30. if (child == null) {
  31. handled = super.dispatchTouchEvent(event);
  32. } else {
  33. final float offsetX = mScrollX - child.mLeft;
  34. final float offsetY = mScrollY - child.mTop;
  35. event.offsetLocation(offsetX, offsetY);
  36. handled = child.dispatchTouchEvent(event);
  37. event.offsetLocation(-offsetX, -offsetY);
  38. }
  39. return handled;
  40. }
  41. transformedEvent = MotionEvent.obtain(event);
  42. } else {
  43. transformedEvent = event.split(newPointerIdBits);
  44. }
  45. if (child == null) {
  46. handled = super.dispatchTouchEvent(transformedEvent);
  47. } else {
  48. final float offsetX = mScrollX - child.mLeft;
  49. final float offsetY = mScrollY - child.mTop;
  50. transformedEvent.offsetLocation(offsetX, offsetY);
  51. if (! child.hasIdentityMatrix()) {
  52. transformedEvent.transform(child.getInverseMatrix());
  53. }
  54. handled = child.dispatchTouchEvent(transformedEvent);
  55. }
  56. // Done.
  57. transformedEvent.recycle();
  58. return handled;
  59. }

View内的dispatchTouchEvent

  1. public boolean dispatchTouchEvent(MotionEvent event) {
  2. // 如果事件可被可达到且的焦点view处理
  3. if (event.isTargetAccessibilityFocus()) {
  4. if (!isAccessibilityFocusedViewOrHost()) {
  5. return false;
  6. }
  7. // view有焦点,且获得到事件处理
  8. event.setTargetAccessibilityFocus(false);
  9. }
  10. boolean result = false;
  11. if (mInputEventConsistencyVerifier != null) {
  12. mInputEventConsistencyVerifier.onTouchEvent(event, 0);
  13. }
  14. final int actionMasked = event.getActionMasked();
  15. if (actionMasked == MotionEvent.ACTION_DOWN) {
  16. stopNestedScroll();
  17. }
  18. if (onFilterTouchEventForSecurity(event)) {
  19. //条件1:(mViewFlags & ENABLED_MASK) == ENABLED
  20. //a. 该条件是判断当前点击的view是否enable
  21. // b. 由于很多View默认enable,故该条件恒定为true
  22. //条件2:handleScrollBarDragging(event),事件是否是拖动滚动条
  23. if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
  24. result = true;
  25. }
  26. // 说明:只有以下3个条件都为真,dispatchTouchEvent()才返回true;否则执行onTouchEvent()
  27. // 1. mOnTouchListener != null: 是否注册触摸监听
  28. // 2. (mViewFlags & ENABLED_MASK) == ENABLED: 当前被点击的view是否enable
  29. // 3. mOnTouchListener.onTouch(this, event) :监听的boolean类型回调值是否是true
  30. ListenerInfo li = mListenerInfo;
  31. if (li != null && li.mOnTouchListener != null
  32. && (mViewFlags & ENABLED_MASK) == ENABLED
  33. && li.mOnTouchListener.onTouch(this, event)) {
  34. //符合条件,未被打断,则事件分发结束
  35. result = true;
  36. }
  37. //若为fasle,调用view的onTouchEvent()方法处理事件。
  38. if (!result && onTouchEvent(event)) {
  39. result = true;
  40. }
  41. }
  42. //此处省略N行代码..........
  43. return result;
  44. }

再看onTouchEvent方法()

  1. public boolean onTouchEvent(MotionEvent event) {
  2. final float x = event.getX();
  3. final float y = event.getY();
  4. final int viewFlags = mViewFlags;
  5. final int action = event.getAction();
  6. if ((viewFlags & ENABLED_MASK) == DISABLED) {
  7. //如当前view的状态是disable的
  8. if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
  9. setPressed(false);
  10. }
  11. return (((viewFlags & CLICKABLE) == CLICKABLE
  12. || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
  13. || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
  14. }
  15. if (mTouchDelegate != null) {
  16. //如果TouchDelegate对象不为空,将事件传递给它处理,不再往下。
  17. if (mTouchDelegate.onTouchEvent(event)) {
  18. return true;
  19. }
  20. }
  21. if (((viewFlags & CLICKABLE) == CLICKABLE ||
  22. (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
  23. (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
  24. switch (action) {
  25. case MotionEvent.ACTION_UP:
  26. //手指抬起action
  27. boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
  28. if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
  29. //如果view没有获取焦点,为其请求焦点
  30. boolean focusTaken = false;
  31. if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
  32. focusTaken = requestFocus();
  33. }
  34. if (prepressed) {
  35. setPressed(true, x, y);
  36. }
  37. if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
  38. removeLongPressCallback();
  39. if (!focusTaken) {
  40. if (mPerformClick == null) {
  41. mPerformClick = new PerformClick();
  42. }
  43. //执行点击事件
  44. if (!post(mPerformClick)) {
  45. performClick();
  46. }
  47. }
  48. }
  49. //此处省略N行代码......
  50. break;
  51. case MotionEvent.ACTION_DOWN:
  52. mHasPerformedLongPress = false;
  53. if (performButtonActionOnTouchDown(event)) {
  54. break;
  55. }
  56. //此处省略N行........
  57. if (isInScrollingContainer) {
  58. //此处省略N行........
  59. postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
  60. } else {
  61. setPressed(true, x, y);
  62. //判断是不是长按
  63. checkForLongClick(0, x, y);
  64. }
  65. break;
  66. case MotionEvent.ACTION_CANCEL:
  67. //此处省略N行........
  68. break;
  69. case MotionEvent.ACTION_MOVE:
  70. //此处省略N行........
  71. break;
  72. }
  73. return true;
  74. }
  75. return false;
  76. }
  1. public boolean performClick() {
  2. final boolean result;
  3. final ListenerInfo li = mListenerInfo;
  4. if (li != null && li.mOnClickListener != null) {
  5. playSoundEffect(SoundEffectConstants.CLICK);
  6. li.mOnClickListener.onClick(this);
  7. result = true;
  8. } else {
  9. result = false;
  10. }
  11. sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
  12. return result;
  13. }

小结

Activity获取到dispacth事件,率先处理,再交给其内部的view。