replay
确保观察者接收到同样的序列,即使是在 Observable 发出元素后才订阅

可被连接的 Observable 和普通的 Observable 十分相似,不过在被订阅后不会发出元素,直到 connect 操作符被应用为止。这样一来你可以控制 Observable 在什么时候开始发出元素。
replay 操作符将 Observable 转换为可被连接的 Observable,并且这个可被连接的 Observable 将缓存最新的 n 个元素。当有新的观察者对它进行订阅时,它就把这些被缓存的元素发送给观察者。
演示
let intSequence = Observable<Int>.interval(1, scheduler: MainScheduler.instance).replay(5)_ = intSequence.subscribe(onNext: { print("Subscription 1:, Event: \($0)") })DispatchQueue.main.asyncAfter(deadline: .now() + 2) {_ = intSequence.connect()}DispatchQueue.main.asyncAfter(deadline: .now() + 4) {_ = intSequence.subscribe(onNext: { print("Subscription 2:, Event: \($0)") })}DispatchQueue.main.asyncAfter(deadline: .now() + 8) {_ = intSequence.subscribe(onNext: { print("Subscription 3:, Event: \($0)") })}
输出结果:
Subscription 1:, Event: 0Subscription 2:, Event: 0Subscription 1:, Event: 1Subscription 2:, Event: 1Subscription 1:, Event: 2Subscription 2:, Event: 2Subscription 1:, Event: 3Subscription 2:, Event: 3Subscription 1:, Event: 4Subscription 2:, Event: 4Subscription 3:, Event: 0Subscription 3:, Event: 1Subscription 3:, Event: 2Subscription 3:, Event: 3Subscription 3:, Event: 4Subscription 1:, Event: 5Subscription 2:, Event: 5Subscription 3:, Event: 5Subscription 1:, Event: 6Subscription 2:, Event: 6Subscription 3:, Event: 6...
